In his review for IGN, Rob Zacny wrote, " StarDrive 2 's ship building is top notch, but the flawed game surrounding it keeps it from ever truly shining." Although he praised the game's ship combat, Fraser Brown of PCGamesN criticized its "annoying tone, eccentric AI and the shallowness of the empire management". Leif Johnson of PC Gamer wrote, "Both land and space combat lack punch, but there's a fun if predictable 4X game waiting underneath." Nick Capozzoli of GameSpot wrote that the game's 4X core is competent but has been done better by other games. StarDrive 2 received mixed reviews on Metacritic. Iceberg Interactive released the game on April 9, 2015. 2 Contents 1 Characteristics 1. They were designed during the Clone Wars to serve as second-line ships. They may only choose one at each breakthrough, and the ones not chosen become unavailable except through trade or spying. The Neutron Star-class bulk cruiser was a class of capital ship used by the Galactic Empire and Rebel Alliance, manufactured by Rendili StarDrive. Each time the player makes a research breakthrough, they are presented with several choices of technologies. Diplomacy between empires is limited by what the populations will allow, and populations can grow xenophobic if they feel too much trade has taken place, leading to war. When invading a planet, players engage in a turn-based tactics minigame where their soldiers fight against the planet's defenders. Description: Adds many new Technologies, Moduls, Buildings, Ship designs and much more. The game is turn-based except during space battles. Stardrive 2 Reborn is a mod for StarDrive 2: Sector Zero, created by aviatori. Health for Units & Ship The main ones i want (hopefully doables): - Build in 1 turn - Inf. But most importantly: use your fighters smartly. You just have to make them useful before they die Be sure to research strong energy CANNONS, which your fighters will automatically equip. Races can be customized using a system similar to character points, where selecting powerful advantages needs to be offset by taking penalties. +1 for me as well, theres quite a few options for this game that would make it it more fun for me, such as: - build in 1 turn (for everything) - Inf. Keep in mind that fighters regenerate at no cost (while docked) - losing them in a battle is to be expected. Players choose a race, build a space empire, and conquer the rest of the galaxy. StarDrive 2 has gameplay similar to Master of Orion II. The Shipyard is the screen where players are able to design ships and edit existing designs. It shouldn't anyways.StarDrive 2 is a 4X video game developed by Zero Sum Games. yeah if they are cruise missiles then the starbase don't really stand a chance. rockets are rly easy to take down cause speed but if you are talking about Cruise Missiles. There's a pretty steep difference between missiles and rockets. I'll do a video next time I get attacked by those plant things. I am late in the game, all techs are "Future" versions in the research menu. I'm sure, perhaps some techs don't get applied unless you discover it?īut a few missile barrages and the shields quickly fail and it's all over. all I had with it was a Raleyh missile cruiser which was behind in tech.Īnd your starbase does improve with your tech. My star fortress held off an entire vulfar invasion fleet. Originally posted by 5thYL.are you sure about the few small ships with rockets part?
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